Sarah is a maker of friends, words, designed objects and immersive experiences.
She believes that playfulness is essential in the creation of meaningful interactions and explorations of the world around us.
Don't go chasing waterfalls.
Goethe-Institut, Montreal 2017.
Glow worm's pipe dream.
Osheaga, Montreal, 2017
Welcome to the plastic beach.
École des Beaux-Arts & Concordia MFA gallery, Montreal 2016
(Wandering the) faux fur marsh.
Grey Nuns, Montreal 2016
Stop motion animation, illustrated children's books, and new methods of making: these are a few of Sarah's favorite things.
Sample a few of hers below.
claymation & stopmotion, 2015
(Into the) cardboard hills.
Cutout stopmotion, 2015
Starting with the lamb in the mirror.
Stop motion, 2015
Who doesn't love a good anthropomorphizing of objects while tinkering with materials, form and functionality? (or a lack thereof.)
Baltimore & Montreal
Prototypes & fabrication.
Digifab lab, concordia university
Characters in clay.