sarah Diann givens is…
an American designer, artist, and writer residing in Montreal, QC.
You name it, Sarah can do it. Her practice has involved ceramics, 3D printing, designed objects, stop motion animation, light projection, illustration and installation—soon to be displayed this June in her MFA thesis show, Sarah and the Time-out Chair.
With one foot in the field of innovation and the other in the studio, Sarah operates as a project manager, design thinker and epic multitasker completing a Graduate Certificate program in Innovation, Technology & Society in partnership with District3, an innovation hub for entrepreneurs. In February, her three-person design team won 3rd place out of 760+ contestants in Agorize’s TD Insurance Challenge, with a project promoting actionable green and social initiatives within the workplace. She’s currently a resident at District 3, working as a consultant and researcher for multiple start-up companies.
Between 2011 and 2013, Sarah was an art director and sculptor in the fabrication field for clientele such as SeaWorld, Nickelodeon, Universal Studios, and the Wizarding World of Harry Potter in Japan and Orlando. Shortly thereafter, she was awarded a Merit Scholarship from the Maryland Institute College of Art in Baltimore, MD, and graduated with a Post-Baccalaureate Certificate in Fine Arts.
Since attending Concordia University with a full tuition scholarship, Sarah has been a part-time professor and has contributed to the expansion and management of Concordia’s Digital Fabrication Lab, which offers 3D scanning, 3D modeling and 3D printing, laser-cutting and laser-engraving for Faculty of Fine Arts students and staff. She has begun writing her first children’s book, and will eagerly show you pictures of her young nephews if the opportunity presents itself.
If you’re looking for a joyful spirit and avid problem-solver who has been described as the “liger” of innovation and art, look no further— Sarah’s ready for any challenge.
Sarah loves all things…
children & childlike wonderment
interior design // interactive installations
all forms of comedy // pop culture
inclusivity // representation
technology // sustainability